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- '@animate GibStand,GibRaiseLeftArm,GibLowHighWave,GibLowLeftWave,GibGlassesOff,GibGlassesOn,GibLowerLeftArm,GibTurnPage
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- '@animate GibRaiseLeftArm,GibLowHighWave,GibLowerLeftArm
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- '@animate GibRightArmUp,GibRightArmDown,GibTurnPage
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- @seeAlso 3introduction to triangles
- @seeAlso 3drawing triangles
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- @at 0,5
- #<introducing polygons#
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- @atGraphic 5,3
- @Picture shaspcm\s&s1.bmp
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- @At 10,27
- @keyPoint 9999,introducing polygons (part 1)
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- @PlaySoundFile \s1010101.wav
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- @atGraphic 5,35
- @Picture paper1.bmp
- @atGraphic 25,40
- @Picture tp1-1-1.bmp
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- @animate GibStand,GibRaiseLeftArm,GibGlassesOff,GibGlassesOn,GibLowerLeftArm
- @WaitForSoundToFinish
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- @PlaySoundFile \s1010102.wav
- @PlaySoundFile \s1010103.wav
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- @Wait 6
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- @animate GibRightArmUp,GibRightArmDown
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- @At 10,160
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- Shape = #^#B"form",#
- @wait 0.5
- @At ,+3
- #T#B"external appearance",#
- @wait 0.5
- @At ,+3
- #T#B"orderly arrangement".#
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- @PlaySoundFile \s1010104.wav
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- @animate GibTurnPage
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- @prompt
- '@At 10,22
- @keyPoint 9999,introducing polygons (part 2)
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- @animate GibRightArmUp,GibRightArmDown
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- @atGraphic 5,3
- @Picture shaspcm\s&s1.bmp
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- @atgraphic 14,35
- @Picture ddd.bmp
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- @wait 0.5
- @at ,160
- These orderly plane (or two-dimensional)
- shapes are all #bpolygons# - which means they
- are bounded only by lines that are straight.
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- @At ,200
- A #bcircle# is therefore #bnot# a polygon.
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- @animate GibTurnPage
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- @prompt
- @keyPoint 9999,introducing polygons (part 3)
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- @animate GibRightArmUp,GibRightArmDown
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- @atGraphic 5,3
- @Picture shaspcm\s&s1.bmp
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- @atGraphic 14,35
- @Picture s&spapsq.bmp
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- @HotSpotBegin
- @atGraphic 23,44
- @Picture d3-1-1a.bmp
- @Picture d3-1-1g.bmp
- @HotSpotPopup Square
- @at 32,90
- square
- @PlaySoundFile \s1010105.wav
- @HotSpotEnd
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- @HotSpotBegin
- @atGraphic 86,44
- @Picture d3-1-1b.bmp
- @Picture d3-1-1h.bmp
- @HotSpotPopup Rectangle
- @at 97,82
- rectangle
- @PlaySoundFile \s1010106.wav
- @HotSpotEnd
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- @HotSpotBegin
- @atGraphic 168,45
- @Picture d3-1-1c.bmp
- @Picture d3-1-1i.bmp
- @HotSpotPopup Rhombus
- @at 169,81
- rhombus
- @PlaySoundFile \s1010107.wav
- @HotSpotEnd
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- @HotSpotBegin
- @atGraphic 24,107
- @Picture d3-1-1d.bmp
- @Picture d3-1-1j.bmp
- @HotSpotPopup Parallelogram
- @at 20,140
- parallelogram
- @PlaySoundFile \s1010108.wav
- @HotSpotEnd
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- @HotSpotBegin
- @atGraphic 102,97
- @Picture d3-1-1e.bmp
- @Picture d3-1-1k.bmp
- @HotSpotPopup Trapezium
- @at 99,138
- trapezium
- @PlaySoundFile \s1010109.wav
- @HotSpotEnd
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- @HotSpotBegin
- @atGraphic 177,95
- @Picture d3-1-1f.bmp
- @HotSpotPopup Triangle
- @at 179,136
- triangle
- @PlaySoundFile \s1010110.wav
- @HotSpotEnd
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- @wait 0.75
- @at 10,160
- You should be able to #Brecognise#, #Bdescribe#
- and #Bdraw# all these polygons.
- @Wait 0.75
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- @animate GibTurnPage
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- @At ,200
- #BClick on# each in turn to find out about
- its special characteristics.
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- @prompt
- @keyPoint 9999,introducing polygons (part 4)
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- @animate GibRightArmUp,GibRightArmDown
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- @atGraphic 5,3
- @Picture shaspcm\s&s1.bmp
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- @atGraphic 14,35
- @Picture ccc.bmp
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- @wait 0.5
- @at 10,160
- Five of them are a particular type of polygon
- called a #bquadrilateral# - which means they
- all have four straight sides.
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- @At ,200
- The #btriangle# is therefore #bnot# a quarilateral.
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- @prompt
- @keyPoint 9999,summary
- #BSummary#
- @Wait 0.75
- @At ,+10
- #bPolygon# #^= #^2 dimensional shape
- #T#Tbounded by straight lines.
- @Wait 0.75
- @At ,+5
- #BQuadrilateral##T= #T4 sided polygon.
- @Wait 0.75
- @At ,+5
- #BSquare# #T= #T4 sides of equal length, all
- #T#Tangles are right-angles.
- @Wait 0.75
- @At ,+5
- #BRectangle# #T= #Topposite sides of equal
- #T#T length.
- @Wait 0.75
- @At ,+5
- #BRhombus# #T= #T4 sides of equal length, all
- #T#Tangles are not right-angles.
- @Wait 0.75
- @At ,+5
- #BParallelogram# #T= #Tan elongated rhombus.
- @Wait 0.75
- @At ,+5
- #BTrapezium# #T= #Thas 2 parallel sides.
- @Wait 0.75
- @At ,+5
- #BTriangle# #T= #T3 sided polygon. #T= #T3 sided polygon.= #T3 sided polygon.polygon.